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Answerworks runtime should i remove it
Answerworks runtime should i remove it





answerworks runtime should i remove it

Solicits installations via "deceptive door openers" that do not accurately describe the offer failing to affirmatively show a license agreement linking to a EULA via an off-screen link.Installs without any disclosure whatsoever and without any consent whatsoever.Promotes its toolbars through other companies' spyware.Promotes its toolbars through ads that appear to be part of other companies' sites.Promotes its toolbars on sites targeted to kids.I strongly recommend that you remove Ask from your computer because it Once old versions are gone, please install the newest version. Search in the list for all previous installed versions of Adobe Acrobat Reader. Go to the Control Panel and enter Add or Remove Programs. Please download the newest version of Adobe Acrobat Reader from īefore installing: it is important to remove older versions of Acrobat Reader since it does not do so automatically and old versions still leave you vulnerable. To disable the JQS service if you don't want to use it, go to Start > Control Panel > Java > Advanced > Miscellaneous and uncheck the box for Java Quick Starter. Open JavaRA.exe and choose Remove Older VersionsĪdditional Note: The Java Quick Starter (JQS.exe) adds a service to improve the initial startup time of Java applets and applications. Download JavaRa and unzip the file to your Desktop.Ģ. The pre-checked toolbars/software are not part of the Java update.īe sure to close ALL open web browsers before starting the installation.ġ. Note: UNCHECK any pre-checked toolbar and/or software offered with the Java update. If your version is out of date install the newest version of the Sun Java Runtime Environment. If there are any other version(s) installed then update now. Old versions of Java have vulnerabilities that malware can use to infect your system. If you choose to install more than one antivirus program on your computer, then only one of them should be active in memory at a time. Having more than one antivirus program active in memory uses additional resources and can result in program conflicts and false virus alerts. It is strongly recommended that you run only one antivirus program at a time. Looking over your log it seems you don't have any antivirus software.īefore we continue download and install a free antivirus.Ĥ) Microsoft Security Essentials for Windows Vista\Windows 7 - 64 bit DownloadĤ-a) Microsoft Security Essentials for Windows XPĥ) Comodo Antivirus (Uncheck during installation "Install Comodo SafeSurf.", Make Comodo my default search provider" and "Make Comodo Search my homepage" if you choose this one) I still need to see the log from SuperAntiSpyware. There is yet no evidence that your computer has been compromised. Also note I bolded the surface word a bunch of times.There is no reason why you cannot post the logs in your replies.There is nothing in these logs that would give a hacker anything. To provide some more context, this works on characters that share a rig and have body part surfaces with names like 'hair' 'arms' and so on. (notice after this I set the name, this is in case I want to replace it later) (ignore the if surface_index_to_remove != -1 please)ģ) Using the surface array we created on step 1, we add it to the mesh using add_surface_from_arrays. I find it by name, maybe you have another way.

answerworks runtime should i remove it

Also get primitive type (not super necessary)įind the surface we are going to remove. Run through the new mesh and turn all the surfaces into an array using surface_get_arrays(surface_index). That's what I use to identify which surface I want to replace.

answerworks runtime should i remove it

Extracted it from my game, which knows the mesh it's going to replace by name. I'll share some code that does not work out of the box. I don't need it to be lightning fast, just usable. I am not using indices.Įdit: wanted to add that I'm making something that will run in the editor. Passing them to add_surface_from_arrays works just fine. I have arrays for vertex positions and normals. I'm just looking for something I can do to modify a small portion of a mesh relatively quickly. You can easily cause crashes by calling this function with improper arguments. Warning: only use if you know what you are doing. Should I be using something else? The documentation simply says Updates a specified region of mesh arrays on GPU. When I searched the method, one of the first things that popped up with a github issue suggesting this method be removed, lol. I'm not sure what the final parameter is supposed to be. I'm trying to use the ArrayMesh method void surface_update_region ( int surf_idx, int offset, PoolByteArray data ) I'm trying to generate a mesh, but I want to be able to modify portions of it after the initial creation.







Answerworks runtime should i remove it